|
|
Chen Lin wrote:
>
> [...]
>
> I know this is a broad request, but well, I don't really know enough to ask
> about specifics am I?
The beginning tutorial from the documentation is a good point to start,
especially if you don't have prior 3d experience. In this case i would
also advise against using a graphical modeller, it won't make
understanding the basics any easier.
Apart from that i would also suggest a good math book with emphasis on
geometry. This is especially important if you did not have much
mathematics at school or this already has been some time ago.
Christoph
--
POV-Ray tutorials, IsoWood include,
TransSkin and more: http://www.tu-bs.de/~y0013390/
Last updated 30 Jun. 2002 _____./\/^>_*_<^\/\.______
Post a reply to this message
|
|